A practical how-to illustrating the process of developing a new food product from ideation and formulation to processing and lastly commercialization. This book highlights the overall process and gives instructions for each of the steps along the way.
This textbook provides an introduction to plant genetics and biotechnology for the advancement of agriculture. A clear and structured introduction to the topic for learners new to the field of genetics, the book includes: an introduction to the life cycle of the cell, DNA and how it relates to genes and chromosomes, DNA analysis, recombinant DNA, biotechnology, and transmission genetics.
In a science methods course during the Covid19 pandemic, 51 future elementary teachers authored children's books and then read them aloud as part of a giving-back, service-learning activity as Open Educational Resources (OER). The 51 children's stories and their accompanying audiobooks aim to integrate STEM and the Arts to humanize science and scientific inquiry with history and philosophy of science in mind.
You will learn how scholarly information is produced, organized, and accessed; how to construct and use effective search strategies in a variety of web tools and scholarly databases; how to choose finding tools appropriate to the type of information you need; critical thinking skills in the evaluation of resources; and best practices in the ethical use of information.
The Biology 256 Laboratory course was designed to provide students with hands-on access to modern techniques in human physiological analyses using the course-based research pedagogical approach. In this course, students will learn how to perform literature searches; generate research questions and hypotheses; design experiments; collect, analyze, visualize and interpret data; and present scientific findings to others. The Biol 256L curriculum offers a high-impact human physiology experience that fosters the critical thinking skills required to be a successful citizen in a modern world filled with misinformation.
Open Signals and Systems Laboratory Exercises is a collection of lab assignments that have been used in EE 224: Signals and Systems I in the Department of Electrical and Computer Engineering at Iowa State University. These lab exercises have been curated, edited, and presented in a consistent format to improve student learning.
Welcome to Oral Communication for Non-native Speakers of English!
This digital book is meant to serve an instructional tool for both learners and teachers in the field of pronunciation. Topics covered include vowel and consonant sounds, word stress, thought groups, prominence, and intonation.
The book has been constructed to be either a self-paced instructional tool for learners or a classroom material for speaking or pronunciation courses.
This book has been created for students and all individuals who work with children and families (e.g., educators, parents, caregivers, direct support workers, etc.) in diverse contexts. It is imperative to understand how and what factors may influence child outcomes across the lifespan. Therefore, key concepts related to parenting, child-rearing, care-giving, and parenting education are outlined in this textbook to provide historical, theoretical, and practical perspectives across vast settings and developmental domains.
This book is designed for pre-service/in-service teachers and others who will work or work with K–12 students who have linguistically and culturally diverse backgrounds, especially students of other languages (English language learners/Emergent bilingual/multilingual).
This book is for the beginning level of both architecture and interior design students who learn computer graphic communication software. The author developed multiple tutorials to teach three computer graphic applications, AutoCAD, Revit, and Enscape. AutoCAD is an essential computer drafting software which is 2D drawing software. Revit is a Building Information Modeling software, which is 3D based modeling software. Lastly, Enscape is a real-time rendering, animation, and virtual reality plug-in for users' 4D experiences.