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Making Games with Python & Pygame
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CC BY-NC-SA
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This book will teach you how to make graphical computer games in the Python programming language using the Pygame library.This book assumes you know a little bit about Python or programming in general. If you don’t know how to program, you can learn by downloading the free book "Invent Your Own Computer Games with Python" from http://inventwithpython.com. Or you can jump right into this book and mostly pick it up along the way. This book is for the intermediate programmer who has learned what variables and loops are, but now wants to know, "What do actual game programs look like?" There was a long gap after I first learned programming but didn’t really know how to use that skill to make something cool. It’s my hope that the games in this book will give you enough ideas about how programs work to provide a foundation to implement your own games.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Albert Sweigart
Date Added:
04/27/2020
Microprocesadores Fundamentos y Aplicaciones
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CC BY-SA
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Este trabajo ha sido desarrollado gracias a la interacción como docente universitario en la enseñanza teórica y práctica de la materia de microprocesadores con diversos grupos de estudiantes por alrededor de 15 años. Es con sus exigencias, cuestionamientos y colaboraciones con sus proyectos prácticos implementados en los cursos dictados, que se ha podido construir una guía comprensiva, que trate de responder de una forma adecuada las múltiples dudas de los estudiantes en su proceso de aprendizaje.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Provider:
Project LATIn: The Latin American Open Textbook Initiative
Author:
Carlos Valdivieso
Ronald M. Solís
Date Added:
04/27/2020
The Missing Link: An Introduction to Web Development and Programming
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CC BY-NC-SA
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Web development is an evolving amalgamation of languages that work in concert to receive, modify, and deliver information between parties using the Internet as a mechanism of delivery.

While it is easy to describe conceptually, implementation is accompanied by an overwhelming variety of languages, platforms, templates, frameworks, guidelines, and standards. Navigating a project from concept to completion often requires more than mastery of one or two complementing languages, meaning today’s developers need both breadth, and depth, of knowledge to be effective.

This text provides the developer with an understanding of the various elements of web development by focusing on the concepts and fundamentals through the examples within, providing a foundation that allows easier transition to other languages and a better understanding of how to approach their work. The reader will be introduced to topics in a manner that follows most project development methods, from initial conceptualization and design through front end development, back end development, and introducing additional concepts like accessibility and security, while focusing on responsive design techniques. Each section of the text includes opportunities to practice the material and assess increased knowledge after examining the topics.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Homework/Assignment
Textbook
Provider:
State University of New York
Provider Set:
Milne Open Textbooks
Author:
Michael Mendez
Date Added:
07/01/2014
Object-Oriented Reengineering Patterns
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CC BY-SA
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The documentation is missing or obsolete, and the original developers have departed. Your team has limited understanding of the system, and unit tests are missing for many, if not all, of the components. When you fix a bug in one place, another bug pops up somewhere else in the system. Long rebuild times make any change difficult. All of these are signs of software that is close to the breaking point.

Many systems can be upgraded or simply thrown away if they no longer serve their purpose. Legacy software, however, is crucial for operations and needs to be continually available and upgraded. How can you reduce the complexity of a legacy system sufficiently so that it can continue to be used and adapted at acceptable cost?

Based on the authors' industrial experiences, this book is a guide on how to reverse engineer legacy systems to understand their problems, and then reengineer those systems to meet new demands. Patterns are used to clarify and explain the process of understanding large code bases, hence transforming them to meet new requirements. The key insight is that the right design and organization of your system is not something that can be evident from the initial requirements alone, but rather as a consequence of understanding how these requirements evolve.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Oscar Nierstrasz
Serge Demeyer
Stéphane Ducasse
Date Added:
04/27/2020
Open Data Structures: An Introduction
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CC BY-NC-SA
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Offered as an introduction to the field of data structures and algorithms, Open Data Structures covers the implementation and analysis of data structures for sequences (lists), queues, priority queues, unordered dictionaries, ordered dictionaries, and graphs. Focusing on a mathematically rigorous approach that is fast, practical, and efficient, Morin clearly and briskly presents instruction along with source code.

Analyzed and implemented in Java, the data structures presented in the book include stacks, queues, deques, and lists implemented as arrays and linked-lists; space-efficient implementations of lists; skip lists; hash tables and hash codes; binary search trees including treaps, scapegoat trees, and red-black trees; integer searching structures including binary tries, x-fast tries, and y-fast tries; heaps, including implicit binary heaps and randomized meldable heaps; graphs, including adjacency matrix and adjacency list representations; and B-trees.

A modern treatment of an essential computer science topic, Open Data Structures is a measured balance between classical topics and state-of-the art structures that will serve the needs of all undergraduate students or self-directed learners.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Provider:
Athabasca University
Author:
Pat Morin
Date Added:
04/27/2020
Open Logic Project
Unrestricted Use
CC BY
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The Open Logic Text is an open textbook on mathematical logic aimed at a non-mathematical audience, intended for advanced logic courses as taught in many philosophy departments. It is open-source: you can download the LaTeX code. It is open: you’re free to change it whichever way you like, and share your changes. It is collaborative: a team of people is working on it, using the GitHub platform, and we welcome contributions and feedback. And it is written with configurability in mind.

Subject:
Applied Science
Arts and Humanities
Computer Science
Mathematics
Philosophy
Material Type:
Textbook
Author:
Aldo Antonelli
Andrew Arana
Audrey Yap
Gillian Russell
Jeremy Avigad
Nicole Wyatt
Richard Zach
Walter Dean
Date Added:
05/14/2015
Open Signals and Systems Laboratory Exercises
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CC BY-NC
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Open Signals and Systems Laboratory Exercises is a collection of lab assignments that have been used in EE 224: Signals and Systems I in the Department of Electrical and Computer Engineering at Iowa State University. These lab exercises have been curated, edited, and presented in a consistent format to improve student learning.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Textbook
Provider:
Iowa State University
Author:
Andrew K. Bolstad
Julie A. Dickerson
Date Added:
10/27/2021
Operating Systems and Middleware: Supporting Controlled Interaction
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CC BY-SA
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In this book, you will learn about all three kinds of interaction. In all three cases, interesting software techniques are needed in order to bring the computations into contact, yet keep them sufifciently at arm’s length that they don’t compromise each other’s reliability. The exciting challenge, then, is supporting controlled interaction. This includes support for computations that share a single computer and interact with one another, as your email and word processing programs do. It also includes support for data storage and network communication. This book describes how all these kinds of support are provided both by operating systems and by additional software layered on top of operating systems, which is known as middleware.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Provider:
Gustavus Adolphus College
Author:
Max Hailperin
Date Added:
04/27/2020
Pharo by Example 5.0
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CC BY-SA
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Pharo is an open-source, elegant and pure object-oriented language that supports truly immersive and life programming experience. Pharo offers excellent tools such as hot-debuggers and on the fly code update that change the programming experience. More at http://www.pharo.org.
Pharo is a powerful language and IDE that companies use to deliver complex business-effective applications. More at: http://www.pharo.org/success

In Pharo everything is an object, and anything can change at run-time under your fingers. Pharo is written in itself you can explore a complete world. You can feel and talk to objects. But Pharo does not stop there, with Pharo you can improve your object-oriented skills by rediscovering the essence of object-oriented programming. Pharo by Example 50, intended for both students and developers, will guide you gently through the Pharo language and environment by means of a series of examples and exercises. This book is available under the Creative Commons Attribution-ShareAlike 3.0 license.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Dimitris Chloupis
Dmitri Zagidulin
Nicolai Hess
Stéphane Ducasse
Date Added:
04/27/2020
Physical Modeling in MATLAB
Read the Fine Print
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Most books that use MATLAB are aimed at readers who know how to program. This book is for people who have never programmed before. As a result, the order of presentation is unusual. The book starts with scalar values and works up to vectors and matrices very gradually. This approach is good for beginning programmers, because it is hard to understand composite objects until you understand basic programming semantics.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Provider:
Green Tea Press
Author:
Allen B. Downey
Date Added:
01/01/2009
Professional Web Accessibility Auditing Made Easy: Essential Skills for Web Developers, Content Creators, and Designers
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CC BY-SA
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Digital accessibility skills are in high demand, as the world becomes more aware of barriers in digital content that prevent some people from participating in a digital society. These are essential skills for web developers, and essential knowledge for organizations that want to ensure their web content is reaching the broadest audience possible.

Subject:
Applied Science
Computer Science
Engineering
Material Type:
Textbook
Provider:
Ryerson University
Author:
Greg Gay
Date Added:
04/27/2020
Programming Fundamentals - A Modular Structured Approach using C++
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CC BY
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Programming Fundamentals - A Modular Structured Approach using C++ is written by Kenneth Leroy Busbee, a faculty member at Houston Community College in Houston, Texas. The materials used in this textbook/collection were developed by the author and others as independent modules for publication within the Connexions environment. Programming fundamentals are often divided into three college courses: Modular/Structured, Object Oriented and Data Structures. This textbook/collection covers the first of those three courses.

Subject:
Applied Science
Computer Science
Material Type:
Full Course
Provider:
Rice University
Provider Set:
OpenStax CNX
Author:
Kenneth Leroy Busbee
Date Added:
01/10/2013
Programming Languages: Application and Interpretation
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CC BY-NC-SA
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Unlike some other textbooks, this one does not follow a top-down narrative. Rather it has the flow of a conversation, with backtracking. We will often build up programs incrementally, just as a pair of programmers would. We will include mistakes, not because I don’t know the answer, but because this is the best way for you to learn. Including mistakes makes it impossible for you to read passively: you must instead engage with the material, because you can never be sure of the veracity of what you’re reading.

The main programming language used in this book is Racket. Like with all operating systems, however, Racket actually supports a host of programming languages, so you must tell Racket which language you’re programming in.

This textbook has been used in classes at: Brown University, Cal Poly, Columbus State University, Northeastern University, NYU, Reed College, UC-San Diego, UC-Santa Cruz, University of Rhode Island, University of Utah, Westmont College, Williams College, and Worcester Polytechnic Institute.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Provider:
Brown University
Author:
Shriram Krishnamurthi
Date Added:
04/27/2020
Python for Everybody: Exploring Data In Python 3
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CC BY
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New Edition! The goal of this book is to provide an Informatics-oriented introduction to programming. The primary difference between a computer science approach and the Informatics approach taken in this book is a greater focus on using Python to solve data analysis problems common in the world of Informatics.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Charles Severance
Date Added:
04/27/2020
Relational Databases and Microsoft Access
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CC BY-NC-SA
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This text is a free introductory text that introduces MS Access and relational database design. The motivation is to support a second-year course on database systems which, to the student, is either a service course providing an introduction to database concepts, or, as a prerequisite for more advanced study in the field.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Ron McFayden
Date Added:
04/27/2020
The Spec UI framework
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CC BY-SA
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Spec is the default UI framework for Pharo. To build UI’s in Spec existing widgets or even complete UI’s are reused and configured to form a new UI.

This book first shows the basics of Spec and how it enables reuse of UIs. It then treats UI layout in detail before moving on to explaining the management of windows. Some of the more advanced widgets are also discussed as well as the dynamic features of Spec. Lastly, the book also contains a chapter with tips and tricks.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Stéphane Ducasse
Date Added:
04/27/2020
Squeak by Example
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CC BY-SA
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Squeak is a modern open-source development environment for the classic Smalltalk-80 programming language. Despite being the first purely object-oriented language and environment, Smalltalk is in many ways still far ahead of its successors in promoting a vision of an environment where everything is an object, and anything can change at run-time.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Andrew Black
Damien Pollet
Oscar Nierstrasz
Stéphane Ducasse
Date Added:
04/27/2020
A Tale of Two Systems
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CC BY-NC-SA
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This is the story of a web-based information system rebuild. The system in question is www.teachengineering.org, a digital library of K-12 engineering curriculum that was built from the ground up with established technology and which for 13 years enjoyed lasting support from its growing user community and its sponsors. These 13 years, however, cover the period during which smart phones and tablets became commonplace, during which the Internet of Things started replacing the Semantic Web, during which NoSQL databases made their way out of the research labs and into everyday development shops, during which we collectively started moving IT functions and services into ‘the cloud,’ and during which computing performance doubled a few times, yet again. During this same period, TeachEngineering’s user base grew from a few hundred to more than 3 million users annually, its collection size quadrupled, it went through several user interface renewals, and significant functionality was added while having an exemplary service record, and it enjoyed continued financial support from its sponsors.

In this monograph we provide a side-by-side of this rebuild. We lay out the choices made in the old architecture —we refer to it as TE 1.0— and compare and contrast them with the choices made for TE 2.0. We explain why both the 1.0 and 2.0 choices were made and discuss the advantages and disadvantages associated with them.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Provider:
Oregon State University
Author:
Kevin Krueger
René Reitsma
Date Added:
11/05/2021
Technical Project Management in Living and Geometric Order: A Practical Perspective
Unrestricted Use
CC BY
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Technical Project Management in Living and Geometric Order demonstrates that even the best-laid project plans can be undone by new technologies, financial upheavals, or resource scarcity, to name just a few disruptors. It encourages project managers to focus on learning throughout a project, with the understanding that what they learn could necessitate major changes in midstream. This adaptive, flexible, living-order approach is inspired by Lean in construction projects and Agile in software development. Technical Project Management in Living and Geometric Order explains how today’s projects unfold in dynamic environments in response to unexpected events. With its practical tips, detailed graphics, links to additional resources, and interviews with engineering professionals, it’s an accessible introduction to the living order for aspiring project managers.

Subject:
Applied Science
Architecture and Design
Career and Technical Education
Computer Science
Electronic Technology
Engineering
Information Science
Material Type:
Full Course
Provider:
University of Wisconsin
Author:
Jeffrey Russell
John Nelson
Wayne Pferdehirt
Date Added:
04/27/2020
Temas de Diseño en Interacción Humano-Computadora
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CC BY-SA
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El nivel académico que pretende abordar el libro es en las diferentes licenciaturas e ingenierías que consideren tópicos en el área de interacción humano computadora, así como los posgrados relacionados con la temática. El libro describe diferentes tipos de interacción que pueden ofrecer las aplicaciones interactivas donde a través de la interfaz gráfica es posible guiar y hacer fácil la tarea del usuario. Así pues, el lector puede encontrar diferentes trabajos que especifican desde los requerimientos del usuario hasta el diseño, programación y evaluación de distintas aplicaciones interactivas.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Provider:
Project LATIn: The Latin American Open Textbook Initiative
Author:
Jaime Muñoz Arteaga
Viviana Bustos Amador
Yosly Caridad Hernández
Date Added:
04/27/2020